COMPUTER GRAPHICS & GEOMETRY
Issue Year: 2010
Date:
Winter
Volume: 12
Number: 3
Article Name
Pages
Papers
Editorial
O. Fryazinov
1-1
An Image-space Approach to Interactive Point Cloud Rendering Including Shadows and Transparency
P. Dobrev, P. Rosenthal, L. Linsen
2-25
Physically based motion of point masses on NURBS surfaces in real-time
H. Bugdoll
26-40
A web oriented function-based volume modeling framework
T. Vilbrandt, O. Fryazinov, C. Stamm, A. Pasko
41-51
A repartition structure for virtual sculpture of very large multiresolution volume datasets
X. Heurtebise, S. Thon
52-70