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COMPUTER GRAPHICS & GEOMETRY

Issue Year: 2006
Date: Spring
Volume: 8
Number: 1

Article Name Pages
Papers
Editorial
Michela Spagnuolo, Alexander Belyaev, Alexander Pasko
1-1
Direct Computation of Skeleton Points for 3D CAD Models
Djordje Brujic, M. Ristic, J.G. Lambourne, Z. Djuric
2-9
An Information-Theoretic Approach to Shape Complexity
Jaume Rigau, Mateu Sbert, Miquel Feixas
10-21
Local Reconstruction and Visualization of Point-Based Surfaces Using Subdivision Surfaces
Tamy Boubekeur, Patrick Reuter, Christophe Schlick
22-40
Anisotropic Meshing of Implicit Surfaces
Sergei Azernikov, Anath Fischer
41-55
Bounds for Adaptive Subdivision Surface Refinement
Xiaobin Wu, Jorg Peters
56-65
A Topological Method for Analysis of 3D Scalar Functions
Vijay Natarajan, Valerio Pascucci
66-76
Gallery
New Pictures 77-79
Business Information
AccuRender
A. Ivanov
81-81
Highend3D
V. Zemskov
82-82
ALIAS WAVEFRONT MAYA 6.0 MULTIMEDIA TUTORIAL SOFTWARE
A.V. Korolenko, I.S. Vakhmjanin, D.D. Avetissjan, K.A. Arutunjan
83-83
Training Software
Link 1 84-85
Link 2
86-87
Link 3
88-89